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March 8th, 2013, 12:59
Originally Posted by ChienAboyeur View Post
They know what they are doing. One way to make pirating less relevant is to make sure that playing online is fundamentally different and better than playing offline.
With a game like this, playing online is fundamentally against how people play the game. SimCity fans expect a city-builder, not some weird MMOized version of one.

And the piracy argument is pointless and just an excuse they haul out to explain anything bad they do. What they're really creating is a super-aggressive marketing and "research" tool in the guise of DRM and "gameplay enhancements", but let's not get drawn into a debate on the problems with the anti-piracy crusade.

I didn't realize until now that there is no ability to save and reload, which completely kills any sort of experimenting, or just fun city trashing, you might want to do. It's taking away the player's ability to play their game how they want, which seems to be the trend these days, and that alone is enough to ensure that I'm not going to buy it.
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