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March 9th, 2013, 00:34
Well anyone who played the game knows why it is special. There are so many wonderful memories I have of my first run through Sigil but, oddly enough, nearly all of it can be summed up with the haunting Deionarra's Theme:

It's game that actually taps into real emotions.. longing, betrayal, guilt.. in a way that no other video game has before or since. Planescape is my desert island game of choice and my reference point for the rather stupid question on whether video games can be art.
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