Originally Posted by DArtagnan
I was thinking about this last night after I said it - and then I remembered Oblivion (the area) - and that was almost nothing BUT building blocks. That's the exception I can remember.
But as for the Cyrodiil areas - I can't think of a single dungeon where I could recognise an obvious building block. I'm not claiming they're not there (they probably are) - but they were certainly less prevalent than in Morrowind. It makes sense - because I can clearly remember Todd going on about improving this area for every game and dedicating more resources to it.
As for you "having a feeling" that Skyrim recycles dungeon segments and Morrowind dungeons are almost as interesting - well, I don't know what to say. We've been playing different versions of games with those names - that's for sure