RPGWatch Forums - View Single Post - Torment: Tides of Numenera - Update 4
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March 11th, 2013, 19:31
Seems like this KS could go to $5M now; possibly as high as $6M. It'll be interesting to see what stretch goals they come up with for a game of this type; it's not like they can add more classes. Maybe an ever-increasing number of locales?
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