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March 13th, 2013, 09:42
Originally Posted by rune_74 View Post
Here is a bit on the story.

Not really what I am looking for, this is just a small scene, a mini-quest more than anything, nothing about the larger themes. And as an example for choice and consequence it is OK, but not super exiting.
And the limited depth of the described scene reminds me of another worry I had from the gameplay videos - I hope there are many areas that are significnatly larger, and especially, significantly more content rich than this example or the other (haunted house) area shown in the IGN video. These scenes are hardly more than the random encounters in Dragon Age: Origins. The towns look decently sized though, if not very imaginative in their layout. I know it's all prototype stuff, but they need to talk about, or show, what they are aiming for in the full game.
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