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March 16th, 2013, 00:24
To me the problem isn't the single player mode or how it has been explained, but the apparently unbridgeable gap between single player and MMO content (designed to be played repeatedly). Can the content from a single player game be indifferently played by several players and massive amounts of players? Can a boss you kill stay dead both in single player and multi player? Probably not, so how is this addressed?

Maybe I missed things but my thoughts are that this could be a hidden gem if they had thought through everything in great detail (and it would help if they shared the gist of it all). But… NPC escorts hadn't crossed their mind…
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