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March 20th, 2013, 17:46

For most of the time since FK1 was released, it's been closer to a 60-hour / week job.

I really wish I could even make minimum wage making Frayed Knights, but it hasn't happened yet.

However, things have settled down a little bit with the Day Job right now, and I've had people coming to me the last few days offering to help (even on a budget that's still almost as much of a shoestring as last time), so I'm really, really excited. Actually, the last few days I've been spending a lot of my time trying to coordinate these efforts.

So it feels like the worst is over, at least until beta test…
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