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March 20th, 2013, 18:37
Originally Posted by bjon045 View Post
… Are there going to be houses FULL of interactive items? Pianos, ovens, hidden buttons, secret walls. Start explaining things like this and you will have far more pledges.
Besides Ultima's exploration and story elements, I miss the interactivity, hidden items, and puzzles. SotA really needs to flaunt some of that… It's not truly a Lord British game if you can't bake bread.

I remember moving every piece of debris and crate in U7 trying to find hidden keys or levers to secret rooms. And NPCs had their own daily routines, including work, eat, sleep, etc… for example, you might follow one npc who leaves his home at midnight and find him cheating on his wife. In the old Origin BBS days, I read a post from a guy who killed every NPC in U7, then carried their bodies and stuffed them into one room. Why did he do that? Who knows, but that's not the point… the cool thing is that he could do it.
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