Torment: Tides of Numenera - Update #8, A Book, A Video and Stuff
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March 21st, 2013, 23:23
It seems like a fashion to announce fantasy novel writers as contributors to an rpg, but I fail to see how this can contribute to the game design. I can see that these writers can contribute to the lore, but not to the world design. A clear example is Kingdoms of Amalur with Salvatore's contribution appearing mainly as static lore presentation.
The Gothics, Fallout New Vegas, and the Spiderweb games integrate the story with the NPC, places and gameplay as part of the world and game design wonderfully without the need to static seas of text.
So I don't see the inclusion of a well known authors as an advantage compared to the good game designers which are already present in Torment.
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