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March 22nd, 2013, 18:25
Originally Posted by Roq View Post
I like RG's maxim that everything in the game has a place in the game world and is not just cosmetic. That was one of the good points he made in the PC gamer interview, I think.
Same here. Too many games designed with the idea of making a scene without meaning. Just as long as it looks pretty, mission accomplished. I hope he makes this message a reality with SotA.
If I'm right but there is no wife around to acknowledge it, am I still right?
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