RPGWatch Forums - View Single Post - Torment: Tides of Numenera - Update #9, Chris Avellone
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March 23rd, 2013, 14:56
Originally Posted by wolfing View Post
have they mentioned anything about gameplay other than "it's single player and isometric"? Really that's all that matters to me, the whole story is just background fluff for me in games.
No, except that and that is based on Numenera PnP rule set.I am opposite here,for Torment I care only about story but it would be nice if they could deliver on gameplay(some combat areas in PS:T felt like chore I wouldn't want to see that in Torment) as well but you can see clearly so far that it isn't primary concern.I would like to know more about combat as well up to same point in campaign Project eternity gave much more info on combat,classes and their roles and potential skills.
Last edited by Nameless one; March 23rd, 2013 at 15:06.
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