RPGWatch Forums - View Single Post - Shroud of the Avatar - Update #11, Stretch Goals and Bonuses
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March 23rd, 2013, 17:36
Originally Posted by rune_74 View Post
Creator Portalarium, Inc. about 2 hours ago
@Peter, the main focus of the story line and quests is very single player focused. Trust us when we say that if all we were trying to do is create a UO experience then we would not be partnering with people like Tracy Hickman to create a full flushed out story line as deep or deeper than any Ultima title.
This is good to know, but why don't they put this on their main kickstarter page. If you do a word search on the project's front page you will not find a single instance of the word(s) "single player" which would confuse and put off many people.

I am keeping a close eye on this project as world interaction and living world seems to be keywords that are used often in this project.
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