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March 27th, 2013, 14:44
As you may know, Jeff George originally wanted to do a pirate game, but was told that the next game had to be a direct sequel to Ultima VII. So the first Serpent Isle design work was about pirates in the Ultima world, with the “surprise” being that the players discover in the end that the winding continent they’re on is actually The Great Earth Serpent.
/me wants this




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