RPGWatch Forums - View Single Post - Torment: Tides of Numenera - Update #16, Final Hours
View Single Post


April 5th, 2013, 20:20
Boy, that concept art is pretty underwhelming. The posing of all the different actors looks off somehow, and the dog-things seem to be more part of the backdrop than moving creatures.
screeg is offline


screeg's Avatar
floating head


Join Date: Oct 2006
Location: USA
Posts: 1,552
Mentioned: 2 Post(s)