In this one-hour interview with Swen Vincke of Larian Studios, we chat about the team's Kickstarter project for Divinity: Original Sin. Unlike the previous, publisher-pleasing action-based RPGs, the new game will be just like Swen wanted all of them to be--turn-based tactical PC-centric awesomeness. They've also done some important innovations here to accommodate the drop in/drop out co-op mode. Even if you haven't played the other Divinity games and have no idea who these people are, go watch their KS video. This is some really impressive stuff.
Help Larian reach their Stretch goals! It'd be tragic if they fell a few dollars short of their goal, and we ended up with another lame game without proper DRM. Those Lenslocks don't come cheap, you know.