RPGWatch Forums - View Single Post - Chaos Chronicles - Combat #6, Expectations on a Turn-Based AI
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April 9th, 2013, 18:05
Agreed. I'm surprised that nobody has packaged up a really good turn-based combat AI in a portable software package. Virtually every game project seems to ends up building their own.
Last edited by rjshae; April 9th, 2013 at 19:58. Reason: Grammar fix
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