RPGWatch Forums - View Single Post - Original Sin - Update #29, Henchmen and Companions
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April 25th, 2013, 10:32
I Didn't really understand this update. The 800k goal is to make henchmen into "companions". I am not sure in that respect why you then still need henchmen in addition to companions: Why should companions be less flexible in their builds than henchmen and why can't you swap them in from your shelter? This doesn't seem very clear although I'm sure Larian will do what is best for the game.

Nice to see the funding really taking off in the last few days!
Roq is offline


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