Originally Posted by ProphetSword
Okay, I think I understand what you're saying. I'll have to give some thought to that as I proceed. Personally, in a turn-based game, it never bothered me if other screens or windows popped open to ask me what spells I want to cast…but I can see where that would be a problem in real-time combat (which is usually where you find quickbars). But, I think there's a compromise to be made.
While I'm here, I'll also show an update to the Character overlay that I made, which I think fits the game better. Better font, better layout. At least, that's my opinion.