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May 1st, 2013, 06:01
I'm sure conversion will be pretty easy after the first year or two but what about the opening games? I'm guessing the latest rigs will be able to handle the games but that leaves out a pretty big hunk of the PC market. If a company has got a game with a lot of BIG textures running around, are they going to go to the trouble to make smaller textures for the not-so-high-end PCs or will they just jack the minimum specs up?
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