Originally Posted by Dez
I'm terribly sorry to snip out one sentence from your post, but I keep hearing this argument a lot and I feel always somewhat puzzled because deep roads was one of my favourite parts of DAO. I loved everything that had something to do with Orzzamar and dwarves. Dwarven noble orgins story was the best orgins imo and I loved stone prisoner DLC as it exapanded deep roads and told me more about dwarves
I don't intend to start some angry debate about this subject since I've realized that majority of DAO players disliked deep roads.
I however liked deep roads because it was basicly one big dungeon crawl. I loved how things got darker, disturbing and more sinister as I desceded deeper and deeper into dark spawn territory.
Then there is this lost dwarven culture aspect which got my heart bumbing. Kind of reminded me of Moria from Lotr. And I thought the idea of wardens going into deep roads to die in battle before the taint forces them to succumb, was quite cool.
Deep roads had some nice secrets too.