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June 8th, 2013, 14:02
MMORPGs have failed so far to provide the much needed game mechanics to support a communauty life. Ten years ago, they were trying but apparently, game designers did not anticipate some behaviours of players as how players exploited the non permanency of avatars to flee into the real world when things would turn sour in the virtual world. It followed the impossibility for a virtual communauty to exert social controls of the communauty members etc

So they fell back on single player gameplay. I'd play MMORPG if they provided multiplayer gameplay. As they dont, they offer nothing more over SP games.
Board games etc are where the multiplayer gameplay quality is to be found.
ChienAboyeur is offline




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