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June 19th, 2013, 08:30
As much as I liked combat in DA - it wasn't all that great, because it had a serious lack of variety. Also, it had an insane amount of filler combat - like all Bioware games do.

After a while, all fights felt basically identical - and your tactical setup would be able to overcome the vast majority of them.

I don't think that's all that exciting, really.

DA2 had better character development options (at least as a non-mage) - and the combat system was entertaining and I didn't mind that it was fast. The big issue was the abysmal spawning enemies mechanic, which completely destroyed my enjoyment of the experience.

If they took that out - and made it slightly more tactical and with a slighly slower pace - that could work really well.




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