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June 23rd, 2013, 03:00
Perhaps I haven't given the genre a fair chance, but in my admittedly limited trials of MMOs, I find them lacking on so many levels. First and foremost is the frenetic atmosphere when you log in and begin play. Players everywhere fighting Bad Guys everywhere in a seething mish-mash of action. Then there's the 'social' aspect. Seriously? If I want a chat-room, I'll find one. I want to play. No, I don't have a crew of Game Buddies to go adventuring with because I don't like party-based games nor do I find co-op/multi-player gaming attractive at all. Call me weird.

Now, if there was a huge online world that I could log in to and be the only one playing, then that would be fun. But that would be a mere duplication of the PC/console installed single-player game. So, it all boils down to the fact that MMOs just aren't my shot of Tequila. YMMV.
Zephyr is offline




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