RPGWatch Forums - View Single Post - Balrum - Game Update
View Single Post


June 23rd, 2013, 18:11
Originally Posted by Roq View Post
I hope this means they are considering making it a party game. Especially since the artwork and other aspects of the game already look impressive. Real time movement, turn based tactical combat! And if, in their maps, it was feasible to do that seamlessly without needing to switch into a separate combat mini map that would be ideal. Taking on board some of the ideas in the new XCOM EU (2 part turns etc) and Fallen Enchantress: Legendary Heroes (swarm etc) could make for a great combat system.
I hope so too. I can't even think of any turn-based games with only a single playable character; Fallout 1 &2 start out that way, but you recruit NPCs. Hard to do tactical combat when you have no allies.
daveyd is offline


daveyd's Avatar
Keeper of the Watch


Join Date: Apr 2013
Location: PA
Posts: 1,312
Mentioned: 1 Post(s)