Originally Posted by DArtagnan
As can projection
I tried it a few months ago - and it was as atmospheric and endearing as ever. Nostalgia is an intangible force - but in terms of story and the charming FMV atmosphere, that still works far better than small bits of text here and there.
There's a lot of "production value" stuff in Stonekeep that keeps the game interesting - if you enjoy that sort of adventure/story approach.
It was never the best dungeon crawler out there - but it's still miles ahead of Grimrock - which was like playing Dungeon Master with an absurd amount of jump/timing puzzles.
But obviously, these things depend on what you enjoy - and Stonekeep isn't for everyone.