RPGWatch Forums - View Single Post - Project Eternity - Post-Funding Update #58
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July 5th, 2013, 01:02
should they make the unfortunate decision to consider this for expert mode, they will have to carefully weigh their options.
One thing that was planned for expert mode from the start were different setups of enemies, i.e. where you only encountered one strong ogre before you might on expert meet an ogre with an assortment of kobold archers and a shaman bearing down on you. This is what expert mode is really about IMO, having mastered the game so you can deal with much larger risks. I don't think I'd appreciate my weapons breaking only because I'm an expert now.




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