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July 9th, 2013, 14:58
" Players will now feel each swing and the camera will complement each move. Each press of a button represents one swing (i.e. one animation) "

Does this mean something like TES combat? I would love this change. I hate the way I try to strike an extended enemy, separated a little from its companions, and Geralt decides to do a spinning attack into the midst of the enemies…
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