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August 1st, 2013, 09:05
Originally Posted by txa1265 View Post
Not really adding to the discussion … but this comment just brought me back …

On release, sure - here is a quote from my review of the PC version:

But the game itself was pretty amazing - super deep and involved. And by the time I reviewed the Mac version it was super clean.
I wasn't a big fan of the game post-patches, really - because ultimately - I don't think the engine is suited for such involved warfare. It's too unwieldy for what I think should be a much more tactical and hands-on approach to war.

I liked how you could assign "goals" and sort of automate what your armies should go for - but the combat system is really, really bad.

It profoundly lacks tangible and visual feedback - and it's WAY too abstract for my tastes.

Seems to me your armies are moving all over the place, and it's all but impossible to establish where they're going - and how they're doing. You're constantly interrupted by a zillion messages pausing the game (and if you disable them, you're lost) - and the flow is just really bad.

But I love everything else about HoI - in concept. The scope is amazing.

But war is just too big a deal in WW2 to be treated so poorly.




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