Originally Posted by Zaleukos
My experience from the franchises that allow optional hands on combat (Total War and Imperialism) is that you tend to end up with one of two consistent outcomes:
1) Hands off results that are so crappy compared to how a human player would do that they arent an option.
2) Hands off results that are so good that there is no reason to play the battles.
And that it ALWAYS has the following effect:
- Substantially slowed down campaign gameplay.
- They found a niche (that isnt your cup of tea) and they cornered it.
- Going in the directions I get the feeling you want would put them up against competitors with superior resources and experience in designing those game elements.
- The games have evolved fairly significantly between generations. The difference between EU2 and EU3 are bigger than those between different iterations of TES games. Ditto for V1 and V2 as well as CK1 and CK2.
And I do smell some irony in you complaining about a company not making their games more accessible instead of sticking with their hardcore fanbase