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August 18th, 2013, 18:41
I don't know why bioware devs are so scared of tactical party based combat. DAO was successful and more recently xcom enemy unknown showed that you can sell a turn based game with success in this day and age. They need to stop trying to do both single player arpg combat coupled with shitty party based combat without a zoomed out tactical view. It's trying to please two different target groups and its going to suck.
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