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August 19th, 2013, 12:26

On the other hand:

If some early adopters (like dteowner) call the game "nothing but shit, cheap MM 9 clone" they sell nothing in 2014.

I see no risk here. They are going public (Story, Dungeon, Gameplay elements,…) since the beginning of development. I think this is good. Agile software development close to the customer. Did they copy it from KS devs? Maybe, but this only shows that AAA studios can learn.
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