RPGWatch Forums - View Single Post - No Enemy Respawn In PC RPG's
View Single Post

Default No Enemy Respawn In PC RPG's

August 22nd, 2013, 14:56
Hi everyone.

I find myself in a minority of people who like single player rpgs with no respawning enemies. The idea of completely wiping out the whole map is something I love doing, and makes me feel like my character is making the in-game world safer.

However, searching forums for a list of rpgs with this feature has proven limited.

So, I thought I'd come up with a list for anyone like me, who hates it when you wipe out an area only to come back 5 minutes later and see it infested again (eg. the Sacred games).

Don't get me wrong, I understand why enemy respawn in games is usually needed, but I just personally don't enjoy it as much.

So here's my list:

1. Two Worlds (This game is a perfect example of why no enemy respawn works)
2. Gothic 1 and 2 (enemies do reappear in each chapter, but only a few here and there)
3. Gothic 3 and Forsaken Gods
4. Arcania - Gothic 4 (I never actually completed this game because it got boring)
5. Risen 1 and 2 (very much like the first Gothics with the chapter system)
6. Divine Divinity and Beyond Divinity (loved the first one… couldn't stand the second)
7. Divinity 2 (the flames of vengeance expansion dungeons do have respawn however)

Okay, so it's a short one but if you know of any others do let me know below.
Nedwin04 is offline




Join Date: Nov 2012
Posts: 1
Mentioned: 0 Post(s)