Quantcast
RPGWatch Forums - View Single Post - Grimoire Kickstarter
View Single Post

Default 

September 12th, 2013, 23:41
Originally Posted by fadedc View Post
It looks like the "superdemo" has been ready to go as soon as he fixes a few bugs for about 6 months, which of course is the same thing that has been said about the game for 15+ years.
The release of the demo certainly was a milestone for this project. The thing I'm worried about is not that it takes him forever to fix a few bugs, but that there possibly are still a huge number of bugs, which is what I read out of Cleve's frequent bug squashing updates. Nevertheless, things are moving forward, especially with Cleve's newly introduced son as a tester (which may just be some Asian kid operating out of Cleve's basement, but that's not the point).

Sacred_Path

Guest

#193

Posts: n/a