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September 14th, 2013, 00:39
Laidlaw: No, no, I wouldn’t say so. It’s just attempting to get away from the idea of, “Oh, +10, and here’s a gift, +5.” Getting away from that kind of raw, mechanical, insert happiness event kind of stuff. So event-based is more just a general approach.
That makes me happy. If they can do it for all the party progression, and not just romance as the question mentioned, it would be great.
I really dislike dialog options with incentives attached to them. So if they can get rid of those I will be happy.
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