Project Eternity - Post-Funding Update #64, Developer Q&A
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September 18th, 2013, 22:07
" As a side note, being a fan of the IE games and having a lot of experience playing them has proven very useful as it helps me identify what worked and what didnít. I'm sure we all have fond memories of shuffling piles of arrows between characters. "
I hope we still have top shuffle the arrows and everything else around as that small annoying aspect actually gave weight to objects and made the tiny sprites on screen feel more real to me.I fondly remember the whole inventory annoyance as what drew me into the Baldurs Gate world and hope it stays……just hate automation of all the new games.
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