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September 19th, 2013, 20:52
Originally Posted by wolfen View Post
" As a side note, being a fan of the IE games and having a lot of experience playing them has proven very useful as it helps me identify what worked and what didn’t. I'm sure we all have fond memories of shuffling piles of arrows between characters. "

I hope we still have top shuffle the arrows and everything else around as that small annoying aspect actually gave weight to objects and made the tiny sprites on screen feel more real to me.I fondly remember the whole inventory annoyance as what drew me into the Baldurs Gate world and hope it stays……just hate automation of all the new games.
I hope it's gone. Baldurs Gate without stacking mods was tedious.

I never understood why some people enjoy this kind of micromanagement. BG1's inventory management was totally arbitrary. Body armour took up as much inventory space as a necklacer (or 20 arrows). Inventory limited by weight is one thing, but limited by an arbitrary number of "slots"…
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