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September 20th, 2013, 03:56
<soapbox> Basically, gaming went to *expletive deleted* when publishers realized they could make millions off of the hobby instead of just squeaking by and making digital art. Back in the 80s and early to mid 90s it was all about giving gamers/hobbyists what they wanted and staying true to each genre's roots and core features….shoot ahead a decade and you have publishers bullying developers and forcing them to churn out cookie cutter garbage intended to merely drain money from the pockets of the desperate or easily entertained.</soapbox>

People are waking up though, and this is just the beginning.
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