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Default RPGWatch Feature: Shadowrun Returns Review

September 22nd, 2013, 18:25
So, I played about 10 hours of this after being distracted with some other stuff when it came out.

I had a blast to be honest, it wasn't arcadey and it wasn't a min max game, but it oozed personality. I thought it did a good job in displaying what the shadowrun universe is, I enjoyed the conversations with characters etc.

What I would like to see in a sequel(since I don't see a whole lot of difference in the expansion)

- More branching missions, this game would have benefited a lot in more time adding more branches with multiple endings - note I haven't finished the game yet.

- Saving anywhere would be nice, didn't notice it as bad as some here because most missions had save points throughout so you maybe played 10 minutes and you had a save.

- more decker missions…that was awesome, nuff said.

All in all, not a bad first game at all. Now, they need to build on it for a sequel and I think, I may be wrong, that they made enough to make one.
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