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September 28th, 2013, 10:37
The whole thread relates to using the word 'realism' which can introduce many grey areas (and obviously this discussion) - Ernest Adams has by his enthusiasm, introduced an uneccesary contention with choice of words.

Personally for the whole argument i would have used the word *believable* as this negates any conflict. (and probably no discussion)

Take for example the Piranha bytes well known descriptor "a fantasy RPG set in a believable world" immediately realism does not apply as long as the game world, story, dialogue, theme, backdrop and visuals and props etc' are *symbolic* to the gamer of things that can be believed as real - especially within fantasy.
Last edited by Wulf; September 28th, 2013 at 10:39. Reason: typo
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