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October 5th, 2013, 17:09
I think the reason why you see the scaling in such a bad way is because the system in vanilla Oblivion is counter intuitive as I mentioned before.
If you do what you think is right for your character (like taking the skills as your mainskills which you actually use mostly) this will have a negative effect on your character. As all enemies level up together with you, you will get weaker each level compared to your opponents.
In order to raise the character properly you have to chose skills you do not normally use, then take pen and paper to note down the skillgains and once you got enough, you need to use your "mainskills" to enforce the levelup so you get the proper attributes.
As I said…worst system I have seen in any game.
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