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Default Gamasutra - Candid Advice About Crowdfunding

October 6th, 2013, 04:03
Gamasutra has a new article were industry veterans give advice about crowdfunding.

With crowdfunding turning into the first port of call for many developers looking to launch a new project, today's IndieCade crowdfunding panel -- led by Loot Drop co-founder (and unsuccessful Kickstarter project founder) Brenda Romero -- imparted a healthy dose of practical advice in addition to some cautious optimism.

"When [co-developer Tom Hall] and I launched our Kickstarter, we were the cutting edge. In two days, we were out of date," said Brenda Romero. "It doesn't feel like a failure. Kickstarter prevented a game from being made that had a flaw. I like to say Kickstarter saved me a year's worth of work."

Joining Romero on the panel were Max Temkin (Cards Against Humanity), Chris Avellone (Project Eternity, Wasteland 2) and nine-year-old Kenzie Wilson, who with her entrepreneur mother Susan launched a Kickstarter to fund her admission to a game development summer camp. Each brought a distinct perspective to the panel's topic.
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