Originally Posted by DArtagnan
But if you think Skyrim is as different from Oblivion as it is from Baldur's Gate - then I think we have some idea of how sane you are
But I consider Skyrim a huge step up from the ultra dreary skill system in both Oblivion and Morrowind. Those games had no "toys" at all - they just had tiny increments - and Oblivion had, what, 4 dull passives for each skill?
That's one of the best things about Fallout 3. Bethesda figured out why SPECIAL is a cool system: the perks.