Dragon Age: Inquisition - Preview @ EDGE
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October 12th, 2013, 13:01
You misunderstand Ihaterpg. DA2 made tactics useless not because it lacked view from above but because, after positioning your team before a fight and starting combat, player found himself/herself in a completely different position and, more often than not, surrounded by a mob.
Problem with reinforcements wasn't that they were there but that those reinforcements materialized out of the thin air (sometimes in the middle of your team) and appeared from most unlikely of places (like the wall behind you).
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