Lucky Day's Wizard War! for Android development thread
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October 17th, 2013, 17:42
Keep in mind that i'm 42 and am very picky with the games that I play nowadays. Its ok to not agree with me.
Nothing wrong with needing a key to get thru a door but perhaps have a message upon bumping into the door of "You need to equip a key to open the door.". Having no message and going thru the door only to reappear at the other side of the room would only frustrate me. I never liked invisible doors even when I was 15. I don't mind secret areas with a visible clue that they are there but still dislike secret areas that you are required to find in order to advance. Having to try to go through every wall to see if there's a secret area behind it has zero allure for me. I play games for entertainment and if I get stuck/frustrated I just stop playing. You have easy ways to get stuck in the first 2 rooms of the game which I wouldn't do.