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October 24th, 2013, 18:28
My big complaint was that the difference between victory and having your squad wiped out was often at what point in your turn cycle you met the aliens. If you ran into them with your first squad member to go that turn then you'd have an entire round to shoot at them before they could do anything. But if you ran into them with your last squad member then you were just hosed because they could shoot at you for a full round instead.

You could play around that mechanic by making sure only the first 1 or 2 squad members moved up and the rest stayed behind them. But it still felt very artificial.
fadedc is offline




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