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November 1st, 2013, 07:05
For those who haven't done so yet, it's definitely worth checking out their website at www.lordsofxulima.com. Specifically, the blog entries along the right-hand column. They go into a lot of their philosophy on various game mechanics, and it all sounds really good. This snippet stood out to me:

"Of all of the innovations that modern RPGs have contributed to gaming (some good, some less so) there is one, that in my opinion, is so horrible that it destroys the very essence of an RPG: auto-scaling the levels of the enemies and treasures to match the level of the player so that the difficulty and rewards are constant throughout."

I also found it interesting that the party creation mechanic is something I haven't seen before: There will be a single pre-made and pre-named protagonist, but the player will make all the other 5 members of the party. That's backwards from the norm nowadays, but I think it strikes a good balance between character customization and narrative opportunities.

Backed this one, obviously…
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