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Default Lands of Adventure: An Old-School Style CRPG

November 3rd, 2013, 01:35
If I remember right, Wizardry 8 had free movement. This game also has that (there's no one-step grid or anything like that), allowing the player to explore tiny nooks and find hidden things. I'm hoping to reward exploration in that way. I've always liked games where the cool things were hidden in places off the beaten track.
ProphetSword is offline




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