Lucky Day's Wizard War! for Android development thread
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November 4th, 2013, 20:03
The rest of the in game "manual" is done, giving the stats of weapons, armor, spells, and beastiary. I tracked down the invisibility bug. I was doing a complete playthrough I remembered to check for it then realized it should have occured already. Taht's fixed.
Unfortunately, at one point my mana went to -1. I've searched through the code and the obvious things such as the check for the amount of mana it uses vs the cost isn't the issue and the baddie should be using your mana either. It doesn't make too much sense and it only seems to occur in complicated fights with high level wizards using combinations of spells. Very odd. I will say though the game gets hard sometimes.
I didn't get a chance to check the invalidate() Activity method and to see if it looks harmless. When I get that done I'll get a new build to Toff.
Developer of The Wizard's Grave Android game. Discussion Thread:
Join Date: Oct 2006
Location: The Uncanny Valley
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