RPGWatch Forums - View Single Post - Torment: Tides of Numenera - Post-Funding Update #24
View Single Post


November 7th, 2013, 13:55
Originally Posted by JonNik View Post
Now if someone was to argue that RTWP would significantly enhance the game (and this is an RPG so combat is never a part you can totally disregard no matter the game's focus) then I'd say go with it.
Well as far I'm concerned on the balance between the possible number crunching that part of the pro-TB crowd loves and defying genre conventions by either a limited tactical aspect of combat or a more general demoting (too radical?) of it I certainly think the latter suits a Torment game experience more.
Don't get me wrong, there's certainly a place for a Jagged Alliance-type of experience, it's IMHO just not in this project.
I'd just like to interject here and point out that I'm not going to say anything to spoil the mood, Chief. I'll just float here and watch. Don't mind me, just sitting here, floating and watching, that's me.
Kostas is offline


Kostas's Avatar
Dormant Watcher


Join Date: Aug 2008
Location: Dear Green Place
Posts: 1,713
Mentioned: 0 Post(s)