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November 7th, 2013, 14:51
Originally Posted by Drithius View Post
Well, yeah, the actual combat system needs help. But the plethora of available skills provides for wonderful variation; you can be anything with your very first character - no need to reroll.
As I said, I don't consider a handful of effects distributed between 600 skills very satisfying.

I like the concept - but they didn't nail the sensation of distinct powers. Obviously, I don't think it's realistic to expect 600 "exciting" powers - but I don't think I could find more than 15-20 abilities that felt truly distinct.

Then again, I tend to like how classes make your character feel distinct, and I don't really enjoy being able to do everything on a single character.

I love building characters from the ground up and exploring distinct avenues of playstyles and powers.

Obviously, TSW doesn't offer me that - but it does offer the best story presentation and writing of any MMO I've ever played.




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